![]() You start the scenario at a balmy 10 degrees celsius. Last Autumn takes place before the frost ever hit. You'll some poorly chosen laws already selected as well, which you can't change. What remains you likely will have to tear down and rebuild, as the previous captain was imcompetent as all hell. The city starts off as a burned out husk. ![]() It is the city that fell that you can find while exploring. Winterhome takes place before A New Home. And you know that the people you stole the generator from might still be alive and are on possibly hostile and making their way to you to steal the generator back. You have to deal with your starting conditions having a lot of workers and children. You and a bunch of workers highjacked ships enroute to a generator to steal it. Refugees doesn't have a concrete time, but I am very sure it takes place much before A New Home. So you have to try to survive using automatons as your labour force. The unique starting condition is that you only have engineers. ![]() The unique mechanic is the seed vaults, which must be kept above a certain heat level, or else you lose. It takes place in a different location, where some scientists have set up a seed vault. The Arks take place concurrently with A New Home, but ends right before the Great Storm. Each takes place at a different time period and location from A New Home. Each scenario has different starting conditions and mechanics. ![]()
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